摘要: |
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关键词: 机械系统 运动仿真 动画 OpenGL 面向对象程序设计 |
DOI: |
修订日期:1999-01-12 |
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Abstract: |
By using object-oriented programming and
OpenGL the animation play of mechanical system motion simulation results is achieved.
Based on this method, the development of 3-dimension graphic software, such as animation,
etc. is efficient and easy. This method is feasible. |
Key words: |